CINEMATIC BROADCAST 101

This course is all about achieving a “cinematic look” for our livestream. We will cover camera settings and moves that make this look possible. We will also explore other key elements such a composition and much more.


 
 

LeSSON 1: CINEMATIC LIVE STREAM BASICS

In this video lesson, we will know what it takes to create a cinematic live stream.

 
 

LESSON 2: CInematic Worship Look

In this video lesson, we looking at the best tips for getting cinematic footage for a live stream.

 

LESSON 3: Camera Angles for livestreams

In this video lesson, we are learning about dynamic camera angle ideas to add some interest to your church livestream.

 

LESSON 4: FRAMING SHOTS FOR LIVE STREAMS

In this video lesson, we’re going to cover the fundamentals of framing, panning, tilting and zooming for live video production.


REFERENCE

FRAMING

Panning: is side to side

Tilting: is up and down

Zooming: is in or out, a push or pull, from wide to telephoto

Tight Shot: heads and shoulders

Medium Shot: waist Up

Cowboy / American Shot: is from the guns up

    1. If you have a preacher at a pulpit or a speaker at a lectern this is usually the framing that you’ll end up with

Knees Up: Is from knees up

    1. This can feel like an odd framing if it's left as a static shot but can be a great starting point for a shot that creeps in to a waste or medium shot

Full Shot / Head to Toe:

Wide Shot: Wider than a head to toe shot

    1. Wider than a head to toe it depends on the context of the room the staging but generally leaves enough room for someone to take a step or two side to side without needing to reframe the camera

Full Wide: full wide shows more of the context of the room than the individual, usually this is near the end of the lens.

    1. It’s a great bail shot to have framed up if something goes wrong or if you need to cut away for a big scenic moment with lighting or effects

Rule of Thirds:

On the (tick-tack toe) grid, it refers to the framing or placement of the subject on or near one of the intersections of the lines.

    1. This rule can be followed regardless of the focal length of the shot wides, tights, mediums. Framing according to the rule of thirds feels good and natural.

    2. if the subject is straight on direct to camera the face should remain at the top third line even if they're centered from left to right

CINEMATIC ANGLES AND MOVEMENTS

Tracking Shot: shots with a sideways movement.

    1. This shot can create depth using the parallax effect, causing the subject in the foreground to move faster versus the subject in background.

    1. Typically you will see this shot tracking through the crowd shooting towards the stage, while adjusting zoom or focus.

Detail Shot: the detail shot is a shot that is very tightly framed and takes up most of the screen. It works best with guitars, keys and drums

    1. it can also work with people’s faces however be steady if you're going to do this detail shot on people's faces the closer you are framed in on a subject the more noticeable every single move that you make is. if you're on someone's face for a detail shot know that extreme close-ups are a powerful way to convey emotion so they must be used at a powerful moment in a song.

Arc Shot: The arc shot orbits around the subject adding energy and typically is used whenever someone isn't moving much.

    1. Use an arc shot to create a dramatic feel if you want to kick it up a notch combine an arc shot and a detail shot.

Whip Pan: This motion is mostly used for transitioning to another shot or creating a dynamic movement between two subjects. This is a cinematic shot that requires practice

Creating Depth: Using the cameras shallow depth of field you can separate a subject from its background

Drawing a Figure 8: using figure eight movements during handheld, shoulder mount or even monopod shooting

    1. If you do it very slowly it'll actually create a natural handheld look that isn't shaky this movement adds another level of energy to the shot go slow and remember that it doesn’t have to be a perfect figure eight every single time just the basic shape

    2. If you sway back and forth at the same time that you're doing this it'll make it even more dynamic.